Extended from BaseObject Parallax¶
This class is used to create inmersive backgrounds
Properties¶
Vector2 CanvasSize¶
Defines the image zoom, if the value is 1X, 1Y it will see the whole image as expected, if you set it to 2X, 2Y you only will be able see half of the image
Vector2 Offset¶
Defines the scroll position of the parallax object
boolean Track¶
Defines if Update method should be called automatically
boolean LockToCamera¶
Locks the Parallax object to the camera position
Methods¶
void SetTexture(texture: string
)¶
Sets the tile texture
void UpdateTiles()¶
Updates the parallax properties (position, canvasSize, etc.), its automatically called when Track is enabled
Events¶
There is no events for this class