Upside Engine¶
On this page you will find information about the object that is returned when you access the engine. In this object you have access to all classes and services of the engine
Info
This object was extended from EventEmitter
Properties¶
string Version¶
The current installed upside engine version
Methods¶
void new(ClassName: string)
¶
This method creates any of these classes:
Scene, Environment, Character, Sprite, Particle, PhysicalObject, Sound, Light
void GetService(ServiceName: string)
¶
This method returns any of these services:
SceneManager, NetworkingService, CrossPlatformService, PluginSupportService