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Extended from Sprite Character

This class is used for the player character and for npcs

Properties

number Health

The amount of health of the character

number MaxHealth

The maximum amount of health of the character

number WalkSpeed

The walk speed of the character

number JumpPower

The jump power of the character

Methods

Character Constructor()

void UpdateHealth(Health: number)

Updates the amount of health of the character

void Jump(jumpPower: number?)

The character jumps with the provided jump power, if none is provided it will use the JumpPower property as value

void MoveTo(target: Vector2)

The character walks directly to the provided position

Events

Name
Description