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Extended from EventEmitter PluginSupportService

This class save and build the engine data

Properties

Methods

PluginSupportService Constructor()

void LoadPluginContent()

Loads the engine data stored in the "UpsideEngineDB" attribute of replicated storage, when it ends sets the attribute as an empty table

void SavePluginContent(content: {})

Saves the engine data in replicated storage as attribute with the name "UpsideEngineDB" can be useful to create plugins

Events

Name
Description