Extended from EventEmitter PluginSupportService¶
This class save and build the engine data
Properties¶
Methods¶
PluginSupportService Constructor(
)¶
void LoadPluginContent(
)¶
Loads the engine data stored in the "UpsideEngineDB" attribute of replicated storage, when it ends sets the attribute as an empty table
void SavePluginContent(content: {}
)¶
Saves the engine data in replicated storage as attribute with the name "UpsideEngineDB" can be useful to create plugins
Events¶
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Description |
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