Extended from PhysicalObject Light¶
This class is used to illuminate areas in the darkness
Properties¶
boolean TrackCollisions¶
Its a property of PhysicalObject, in this class is marked as readonly and is set false to optimizate
Color3 Color¶
number Range¶
Is the range of the light
number Brightness¶
Is the brightness of the light
number Transparency¶
Is the transparency of the light
Methods¶
Light Constructor(
)¶
Events¶
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Description |
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